WELCOME!
Glad to have you here ππ
**Please read the information below carefully before making a purchase.**
The Ember of Unreal is a fundamental training for Unreal Engine 5 that will get you up and running quickly.
Welcome to a beginners comprehensive look at the new Unreal Engine 5. UE5 is used by professionals and beginners alike to create stunning real-time content with the help of the new Lumen Lighting System and Nanite Virtualized Geometry Engine. It has never been easier to get started as a Game, Architectural, or Product Developer and create amazing content.
We will take you from Unreal Engine Zero to Hero, going over everything from the fundamental UE5 layout to creating your own animation sequence
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I'm eager and stocked for what lies ahead and can't wait to start this journey with you. See you in class.
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Here's a list of what the course will cover:
Introduction to Unreal Engine 5
- Overview of the new UE5 user interface
- How to setup your first project
- Creating your first level
- Adjusting manual exposure and exploring post process volumes
Explore the Unreal Marketplace
- How to use the Unreal Marketplace to score free and paid meshes, materials, functions, and lots more
Full Introduction to Materials and Shaders
- How to build materials using the material node editor
- How to create master and instance materials to easily cut down on material efforts
Lumen Lighting Engine
- Introduction on how the lumen lighting engine works to create amazing real-time environment lighting
- How to create emissive materials that generate both direct and indirect real-time lighting
The Integrated Quixel Bridge (Megascans) Library
- How to get started with the Quixel Bridge and Megascan meshes right from the UE5 interface
- A look at pre-built free Quixel Bridge materials
Importing External Meshes and Assets to Unreal Engine 5
- A walkthrough on how to import FBX and ABC files right into UE5
Learn how to Import static and Animated Assets / Characters
- Download Character Meshes and Animations
- Importing Animated Characters into UE5
Brief Intro to Virtual Reality
- Working with the VR template
- Setting up our VR scene
- Deploying your VR scene to the Meta Quest 2

COMMUNITY BUILDING:
This course is the first of many to come and is focused on creating a community of Unreal Engine designers and developers.
For those who sign up for the training, a closed TELEGRAM group has been set up in order to accomplish that.
Even after the course has ended, students will still have access to mentorship, be able to share their own projects and difficulties, and receive assistance as needed.
TRAINING DATE / DURATION:
4 - Weeks
The second week of November is when training starts.
LOCATION:
Online Virtual Classes
Prerequisites:
No prior experience with UE is required, that's the whole Idea of the course, to teach you how to use Unreal Engine 5
No experience with UE is required.
Who this course is for:
- Beginners
- Unreal Engine 5 students
- Animation students
- Digital Fashion Designers
- 3d Designers
- Architects
- Any one who loves creating digital content
Hardware and software specifications:
Windows 10 64-bit
8 GB RAM
200GB of free capacity of Hard Drive
NVIDIA GeForce GTX series and above / AMD Equivalent
CPU Six-Core (6C/12T) @ 3.4 GHz or better
UNREAL ENGINE 5 (Please note that the software is about 35 Gigabyte)
The software used in this training is completely free.
We do not recommend using Mac PC's
For details and more help from Epic Games, please visit: https://docs.unrealengine.com/5.0/en-US/hardware-and-software-specifications-for-unreal-engine/
!!Please be aware that there will be no refunds after purchase!!
For enquiries:
Contact: +234 816 371 8418 (Call / Whatsapp)
Email: [email protected]