REVIT X 3DS MAX TRAINING - BATCH 2
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REVIT X 3DS MAX TRAINING - BATCH 2

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Aug 22, 2026 – Sep 26, 2026
Online
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REVIT x 3DS MAX
$243.31 $331.79
0
REVIT
$132.71 $147.46
0
3DS MAX
$169.58 $147.46
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$243.31

REVIT ARCHITECTURE COURSE OUTLINE

 

WEEK 1: Introduction to Revit & Core Modelling

  • Revit User Interface & Navigation
  • Levels, Grids, and Project Setup
  • Units and Measurement
  • Basic and Compound Wall Modelling
  • Wall Constraints and Joins
  • Door and Window Placement
  • Floor and Ceiling Creation


WEEK 2: Advanced Architectural Elements

  • Curtain Walls and Storefront Systems
  • Custom Curtain Grids and Mullions
  • Roof Creation (Footprint and Extrusion)
  • Roof Slope Modifications and Attachments
  • Vertical Circulation (Stairs and Railings)
  • Component Placement (Furniture and Fixtures)


WEEK 3: Site Design & Complex Geometries

  • Toposurface and Building Pads
  • Site Components, Roads, and Parking Layouts
  • In-Place Massing and Custom Families
  • Wall Sweeps, Reveals, and Profile Editing
  • Model Groups and Link Management


WEEK 4: Annotation, Rooms & Scheduling

  • Room Creation and Area Separation Lines
  • Colour Scheme Legends for Spatial Planning
  • Dimensions, Annotations, and Text Notes
  • Schedules and Material Takeoffs (Doors, Windows, Rooms)
  • View Templates and Graphic Display Options


WEEK 5: Detailing & Sheet Documentation

  • Generating Floor Plans, Elevations, and Sections
  • Callouts and Construction Detail Views
  • 2D Drafting, Filled Regions, and Detail Components
  • Custom Title Block Creation
  • Sheet Layouts and Viewport Alignments
  • Exporting to DWG and PDF Formats


WEEK 6: Model Preparation & Export to 3DsMax

  • Material Assignment and Asset Mapping
  • Model Cleanup and Category Management
  • Setting up Camera Views and 3D Selection Boxes
  • Export Options (FBX, DWG, and Direct Link Setup)
  • Linking Revit Models into 3DsMax
  • Scene Optimisation and Geometry Checks
  • Student Project



3DS MAX TRAINING COURSE OUTLINE

 

WEEK 1: Introduction to 3DsMax & PolyModelling

  • 3DsMax User Interface & Viewport Navigation
  • Object Creation, Modification, and Pivot Points
  • Modifiers, Duplication, and Normals
  • Scene Management, Units, Measurement, and Alignment
  • Primitive and Editable Polymodeling Techniques
  • Selection Tools, Cut, and Slice
  • Splines and Spline Modifications
  • Student Project


WEEK 2: Basics of Photography (Light and Camera)

  • Light Creation and Light Temperature
  • Corona Light, Corona Sun, and Sky
  • Artificial Overcast Light, IES Light, and HDRI Setup
  • Corona Light Mix
  • Composition in Photography & Viewport Display
  • Depth of Field, Motion Blur, Camera Projection & Clipping
  • Introduction to Materials (Compact Materials)


WEEK 3: Advanced Materials & Shading

  • Slate Material Editor & Saving Materials
  • PBR Materials Workflow
  • Corona Colour Correct & UVW Mapping
  • Corona Material Library Integration
  • Material Maps (Bump, Displacement, and Reflection)
  • Texturing Complex Geometries


WEEK 4: Exterior Visualisation

  • Exterior Scene Setup & Linking Revit Models to 3DsMax
  • Environment, Sky, and Solar Lighting Setup
  • Exterior Material Mapping and Layering
  • Camera Placement & Angle Composition
  • Exterior Rendering in 3DsMax
  • Post-Processing Exterior Renders in Adobe Photoshop
  • AI Integration for Exterior Enhancements


WEEK 5: Interior Visualisation

  • Interior Scene Composition & Camera Angles
  • Artificial Interior Lighting (Spotlights, Recessed Lights, Lamps)
  • Interior Material Texturing (Wood, Fabrics, Metals, Glass)
  • Interior Rendering Techniques in 3DsMax
  • Post-Processing Interior Renders in Adobe Photoshop
  • AI Integration for Interior Detailing


WEEK 6: Final Project & Master Output

  • Complete Project Integration (Revit Model to Final Visuals)
  • Portfolio-Ready High-Resolution Batch Rendering
  • Advanced Photoshop Post-Production
  • Final Client Presentation Preparation
  • Student Project Presentation




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